Now I Find My Passion

Comic created by Cassandra Calin of Cassandra Comics and courtesy of Twitter user Dr. Katharine Petrich.

Now what?

I feel that question looming over me as the end of my college career draws closer. Soon, I will be exiting the collegiate world that I have known for the past four years and enter the professional world with all the other ~real~ adults.

That is the kind of thought that gives me terrible visions of a nine-thirty bedtime, mortgages, and all the other boring baggage that comes with adulthood.

I have to admit that this idea of the unknown is terrifying, however, I do have one thing to guide me: passion.

Throughout the semester, I have dreaded the questions of how my blog topic, my writing, and my writing goals are related. Animation, writing, and my professional goals seemed to be on opposite ends of the universe. Nothing similar existed between them.  

Then, when I was forced to sit down and analyze them. Looking closely at the two disciplines resulted in a list of similarities. Writing and animation both require dedication, creativity, forward-thinking, and most importantly, passion.

This examination led to a classic floating-lightbulb-over-the-head moment. The one element that had guided me in my choice of topic and continues to motivate me in my writing is passion. And this passion is also something that is paving a path into my future and will hopefully bring me to a job that I care about. 

There’s the old adage “Do something you love, and you’ll never work a day in your life.” This statement has been spewed from the mouths of key note speakers and plastered over motivational posters to the point that most of us, myself included, are numb to its meaning. Despite this, I feel the need to repeat it here because, while it is an overused cliché, its meaning rings true.

I desperately want to find a job that I am passionate about. In my own life, passion for my major and for my hobbies has always generated drive or ambition which leads to creation. And for me, creation usually ends in a sense of satisfaction and dare I say, happiness.

Previously, passion prompted me to try to major in animation before I realized that passion cannot pay tuition fees. Later, it compelled me to study English. Now, I am waiting for that same deep enthusiasm to take hold of me as I enter the job market.

I do not think that there is anyone who wants to wake up one morning and realize that they absolutely hate their job. I am the same way. My hope is to pursue a career that I am genuinely excited about and will remain excited about for years to come. I have watched friends and family slog through a dreaded and loathed job. The outcome is depressing, to say the least.

These past observations are one reason that I am determined to fall head over heels in love with a career, so much so that it becomes a purpose instead of a job. I want this purpose to become a part of my life that contributes to my character and impacts the world around me for the better. I do not want it to be something that only contributes to my headaches. 

I have discovered a passion for animation and for writing, and I am eager to find it in my future as well. Passion is a must have. If I cannot find a job that I am passionate about, then I might as well take a nine-to-five in a dinky gray cubicle and start stocking up on Tylenol.

Now when I think of my chosen blog topic, my writing, and my professional goals, I see passion tying them together. And now when I am faced with the question I posed at the beginning of this piece, I have an answer.

Now what? Now I find my passion.

CalArts Controversy: Is Art School Necessary?

A sign from one of the student protests at The California Institute of the Arts.
Image courtesy of Carlos Aguilar of Cartoon Brew.

The California Institute of the Arts has deep roots within the world of animation.

Located in Valencia, California, the university boasts impressive founders, including Walt Disney himself. Famous alumni from its animation program include John Lasseter, Brad Bird, Tim Burton, and Stephen Hillenburg.

Recently, however, the school is becoming known less for its prestige and successful graduates. Now they are being recognized for their high tuition costs, which as of March 5, jumped to $50,850 for the 2019-2020 school year. With all the added fees for attendance, students are facing a monstrous bill of over $78,000.

The estimated costs of attending CalArts for the 2019-2020 school year.
Image courtesy of CalArt’s student Twitter page You Are Nothing Without Us.

CalArts, as it is known by students, is located just an hour away from Los Angeles, California, which is a major hub for the animation industry. The school serves as springboard for many young animators who launch their careers in LA after graduation.  

Some are wondering if this will remain the same as students protest the 4.5% spike in tuition. After CalArts’ Board of Directors voted to raise costs, some students admitted that they were considering dropping out because they could not afford the tuition any longer.  

Andrew Siedenburg, who studies photography at CalArts told the arts magazine Hyperallergic that he was one of many students who were wondering if they would return in the fall.

Others, like Echo Rose, who is majoring in music composition, have told the magazine that some of their friends have already withdrawn from the school, their bank accounts pushed past a breaking point.

Unfortunately, this is not a new trend.

College tuition across the United States is on the rise and has been since the eighties. Forbes has pointed out that today’s average bachelor’s degree is twice as expensive as the average degree in 1989. Today, the average cost is $23,091, according to the National Center for Education Statistics. But that number is expected to rise at 2.5% each year.

Frank Pishkur, the department chair of the art department at Missouri Southern State University, notes that this is not new information.

“It’s hard for me to address what is specifically going on with private institutions,” he says. “[But] much of the problems with public institutions has to do with a lack of statewide financial support. This has been an ongoing issue now for at least 50 years.”

Unfortunately, it seems that this problem will continue and CalArts is no exception. Its official website’s tuition and fees page warns families to expect a 4-5% increase for next year. This means tuition alone will cost between $71,190 and $76,275 for the 2020-2021 academic year.

Art schools seem to be spearheading this movement of incredibly high tuition according to the U.S. Department of Education’s College Affordability and Transparency Center. Eight of the top ten most expensive schools in the nation are schools dedicated to subjects like theater, music, graphic design, and of course, animation. No one seems to be certain why, as there are multiple theories to choose from.

Pishkur believes that part of the problem may be these schools specific arts-related facilities.

“Some of the more expensive parts of any university are the various performing and studio arts,” he points out. “Art, music, and theater have a range of diverse facilities, materials, and equipment that are not really sharable but tied to one specific usage.”

Pishkur also points out that maintaining these facilities can be costly when they are not functioning for multiple purposes, like a conference room or classroom. Universities that are completely focused on the arts therefore would have a higher cost of upkeep.

Top ten most expensive universities in the United States.
Image courtesy of The U.S. Department of Education’s College Affordability and Transparency Center’s college net-price calculator tool.

This upkeep may be one reason that CalArts tops the list as one of the most expensive schools after scholarships and grants have been distributed. Its fees have not only caused protests among the students. Alumni like Alex Hirsch, the creator of the animated Disney series Gravity Falls, have rebuked their former school.

Hirsch stated in a Tweet on March 16 that “These tuitions are indefensible. I’d love to hear CalArts explain where the hell this money is going, because it sure isn’t going to the teachers, lecturers, or student resources. Honestly it seems criminal.”

Students and alumni, like animator Alex Hirsch, are demanding explanations for CalArts’ raised tuition costs.
Image courtesy of Twitter user Alex Hirsch.

However, CalArts’ Board of Directors has stated that the increase in tuition is necessary to pay for faculty and staff’s wages. Still, the student body sees the prices as outrageous and to express this, they have protested the tuition hike throughout the month of March.

Coverage of these demonstrations has started wide-spread, online discussions of whether one needs to attend art school to become a successful artist in any field, animation included. Some have argued fervently against attending and others, like Pishkur, remind students to do what is best for them.

“One simply does not need to go to school to be an artist,” he says. “You can be self-taught and be a success. You have to find the place that is the best fit. For some, it is the very expensive, large place with the newest and best equipment. For others it will be the inexpensive place where everything is cobbled together.”

Pishkur’s final thoughts echo many of these participants in this heated debate: become an artist and do your best. Many believe that that is all one needs, Pishkur included

“Regardless of where one goes, they have to be passionate about their artistic practice,” he says. “If so, they will thrive no matter what school they attend, not because of it.”  


Bibliography

“2019-20 Tuition Fees and Fees.” CalArts, http://www.calarts.edu/tuition-and-financial-aid/tuition-and-fees/tuition-fees-estimated-expenses. Accessed 18 April 2019.

“4-Year or Above, Private Not-For-Profit with Highest Nest Price.” U.S. Department of Education’s College Affordability and Transparency Center, http://www.collegecost.ed.gov/catc/#. Accessed 24 April 2019.

“4-Year or Above, Private Not-For-Profit with Highest Nest Price.” U.S. Department of Education’s College Affordability and Transparency Center, http://www.collegecost.ed.gov/catc/#. Accessed 24 April 2019.

Aguilar, Carlos. “CalArts Students Launch Protest as Annual Tuition Rises to Over 50K.” Cartoon Brew, 15 March 2019, http://www.cartoonbrew.com/schools/calarts-students-launch-protest-as-annual-tuition-rises-to-over-50k-171415.html. Accessed 18 April 2019.

@_AlexHirsch. “These tuitions are indefensible. I’d love to hear @CalArts explain where the hell this money is going, because it sure isn’t going to the teachers, lecturers, or student resources. Honestly it seems criminal.” Twitter, 16 Mar. 2019, 4:39 p.m., http://www.twitter.com/_AlexHirsch/status/1107063810240634880.

“Colleges May Struggling, But Art Schools? Not So Much.” Fortune, 24 July 2019, http://www.fortune.com/2018/07/24/art-schools-college-tuition/. Accessed 25 April 2019.

Hoffower, Hillary. “College is More Expensive Than It’s Ever Been, and the Reasons Why Suggest It’s Only Going to Get Worse.” Business Insider, 8 July 2018, http://www.businessinsider.com/why-is-college-so-expensive-2018-4. Accessed 4 May 2019.

Maldonado, Camilo. “Price of College Increasing Almost 8 Times Faster Than Wages.” Forbes, 24 July 2018, http://www.forbes.com/sites/camilomaldonado/2018/07/24/price-of-college-increasing-almost-8-times-faster-than-wages/#5268a98266c. Accessed 25 April 2019.

Pishkur, Frank. “Re: Email Interview.” Received by Alyssa Brown, 6 May 2019.

Rampell, Catherine. “The Most Expensive Colleges in the Country are Art Schools, Not Ivies.” The Washington Post, 28 March 2014, http://www.washingtonpost.com/news/rampage/wp/2014/03/28/the-most-expensive-colleges-in-the-country-are-art-schools-not-ivies/?utm_term=.335adcfd635c. Accessed 23 April 2019.

Reizman, Reneé. “After CalArts Announces Tuition Hike, Students Organize in Protest.” Hyperallergic, 12 March 2019, http://www.hyperallergic.com/489501/after-calarts-announces-tuition-hike-students-organize-in-protest/. Accessed 18 April 2019.

Reizman, Reneé. “Faced with Rising Tuition, CalArts Students Are Working to Raise Money.” Hyperallergic, 22 March 2019, http://www.hyperallergic.com/491270/calarts-students-raise-money-redcat-gala/. Accessed 19 April 2019.

Rubin, Erin. “‘You Are Nothing Without Us,’ say CalArts Students Protesting $50K Tuition.” Nonprofit Quarterly, 27 March 2019, http://www.nonprofitquarterly.org/2019/03/27/you-are-nothing-without-us-say-calarts-students-protesting-50k-tuition/. Accessed 18 April 2019.

Sutton, Benjamin. “CalArts Students Protested Rising Tuition Costs at Hauser & Wirth.” Artsy, 13 March 2019, http://www.artsy.net/news. Accessed 19 April 2019.

“Tables.” National Center for Education Statistics, http://www.nces.ed.gov/programs/digest/d17/tables/dt17_330.10.asp. Accessed 24 April 2019.

What Will I Be When I Grow Up: The Question that Continues to Haunt Me

Image courtesy of Clarissa Powell, creator and owner of Coon Comic.

At the age of twenty-two, there are many fears that I thought I would have outgrown by now. Spiders, crowds, and doctors’ offices are just a few. My mother’s reprimanding “teacher voice” and my grandmother’s repeated questions of when I will “give her great-grandchildren” are two that I do not think I will ever overcome.

However, with a cap and gown ordered, my most pressing fear is the dreaded question that crops up at every wedding, holiday meal, and small-talk infested conversation: “What will you do when you graduate?”

It is a variant of the “What do you want to be when you grow up?” question that teachers and random relatives have peppered me with since childhood. My answer remains unchanged from then: I do not know.

That is not to say that I have absolutely no clue what I am going to do after I graduate. I have ideas that I would like to try and outrageous dreams that I know I will likely never accomplish. So, maybe what I mean to say when I mumble “I don’t know” to a distant family member who keeps pestering me is that I am trying to figure it out along the way.

I have that annoying English-major tendency to stumble upon what I would like to do after my original plans go awry. Like many of my peers, I had different intents when it came to my major. At first, it was animation and when tuition rates dashed my dream, I thought I would be a graphic designer. Then, I decided I would be an undeclared major while I strengthened my portfolio.

I began writing in my free time instead of drawing. The English department became my home before I knew it.

My point in including this illustration is to show that I had tentative plans that failed and, in turn, sent me to the place I needed to be. The plans I have for my future career are the same in that respect. They are completely tentative and may never come to fruition. Still, I know that these changes will guide me to my niche, even if they suck in that moment.

The biggest goal I have is to avoid freelancing as a full-time career. I would like a steady job, because I enjoy the idea of a regular paycheck and health insurance. I would like to avoid becoming a manifestation of the starving artist stereotype and to do this, I can see myself working in the nonprofit world.

The idea of working for a nonprofit appeals to me mainly because I enjoy helping others. It would give me a chance to find something I am passionate about and turn it into a project. This blog, for example, has been one of the few assignments that I have encountered where I do not feel like I am doing work because I enjoy the subject matter. I want that same feeling in my future career.

Aside from working for a nonprofit, I would like a career that presents me with opportunities to be creative. Part of my interest in cel animation is the massive amount of creativity that is funneled into the process. I come from a creative background and it is not something I can lock in my past and leave behind. It shades my perspective and shapes what I do.

Scriptwriting might offer me a chance to let my creativity flow. I have tried a little of it in my courses for my communication minor and have enjoyed it. While I am not aiming to become a Hollywood screenwriter, I believe that scriptwriting is a career that I could enjoy, and I would like to try it, if given the chance.

So, if I have these answers, what is so terrifying about the question, “What will you do after you graduate?”

The answer is simple: fear.

The future scares me more than spiders, doctors’ offices, or even requests to give my grandmother great-grandchildren. The murky, unknowable portion of my life exists after graduation. My goals so far in life have been to graduate from high school and college. When I think of crossing the graduation stage and entering the world of nine-to-fives, blazers with shoulder pads, and office bagel days, I feel like a train that has run out of track.

Still, I find comfort in my past. I had no clue where I was going to end up then and when my tentative plans went up in flames, I arrived in a good place. So, even if I do not make it to the nonprofit or scriptwriting world, I know that my good place is out there. It may take many disappointments and failures, but I am determined to find it and conquer my fear of the future.

Loving Vincent: Bringing Van Gogh and Traditional Animation Back to Life

Vincent van Gogh re-imagined for the biopic Loving Vincent.
Image courtesy of Tunde Vollenbroek of Cartoon Brew.

Since the creation of computer-generated animations, like Disney’s Toy Story, traditional animations, like cel animations, have been rare. Hand-drawn feature length films have practically disappeared from movie theaters because of their labor-intensive and lengthy productions.

However, in 2017, the world of traditional animation was revived and modified with the release of the Polish film Loving Vincent. The biopic combines both fiction and reality to explore the death of the famous Dutch painter, Vincent van Gogh, in an animation created with oil paintings.

The entire film is comprised of Van Gogh’s work. Landscapes like the infamous Starry Night (1889), were used as backdrops and the subjects of his portraits were incorporated as the main characters, as one can see in the image below.

Douglas Booth as Armand Roulin, Loving Vincent‘s main character and a frequent model for van Gogh’s portraits.
Image courtesy of Priscilla Frank of Huffpost.

This was the original vision of co-director, Dorota Kobiela’s idea for a seven-minute animation about Van Gogh. The short took ten years to bring to life and was the world’s first feature-length animation made of only oil paintings.

Loving Vincent’s directors, Kobiela and her husband Hugh Welchman, started with computer-generated animation, but felt the medium did not fit Van Gogh’s legacy. It took the couple four years to develop the animation process they would use and another six to apply this technique during production.

They combined elements from paint-on-glass and rotoscoping animation. Paint-on-glass animation had been used by animators like Aleksandr Petrov but is time-consuming and difficult because an animator would have to paint every frame over its predecessor on a piece of glass. Rotoscoping involves tracing each frame of live-action footage and has been used in movies like Disney’s Mary Poppins.

Unlike paint-on-glass animation, Loving Vincent was done entirely on canvas. The production technique is comparable to rotoscoping, but the movie’s artists never traced an image.

Instead, the 94-minute movie was initially filmed with live actors either performing in front of green screens or in sets that resembled Van Gogh’s paintings. The footage was edited together and then recreated frame-by-frame, in oils.

The film’s painters were given a still of the frame they were recreating and then painted the actors and backgrounds in Van Gogh’s streaky, impasto style. The artists would scrape portions of the paint off the canvas and repaint them to ensure animation was smooth and consistent. So, if a character was walking, their legs, and maybe part of their body, would be removed. It is estimated that Loving Vincent’s painters did this an average of 76 times for each canvas.

The process of transforming actress Saoirse Ronan into Loving Vincent character, Margeurite Gachet.
Video courtesy of Vimeo user FilmStudioCeTA

The volume of work was tremendous. Nearly 65,000 paintings were completed for the film.

Each finished painting was photographed twice in high resolution. The pictures were then played in a sequence of twenty-four photos a second.

The directors insisted on hiring classically trained painters with little knowledge about animation to avoid a stylized movie. They had initially intended to recruit painters exclusively from Poland but realized there were not that many painters in the country. They received 5,000 portfolios from around the globe after their demonstration video garnered close to 200 million views. Only 125 applicants were chosen to be part of the production.

The artists worked in a hangar at the Gdansk Science and Technology Park in Poland where painters were given individual workspaces. After receiving 200 hours of training in Van Gogh’s style and animation, they meticulously created the movie frame-by-frame.

Loving Vincent painters during production in Gdansk, Poland.
Image courtesy of Loving Vincent.

Production was painfully slow. Loving Vincent’s painters would spend anywhere between half a day to two days creating one painting. Each second of the movie contained twelve frames and it was estimated that the artists could have worked on one second for almost a month.

Kobiela and Welchman’s new technique was even slower than stop-motion animation, which is notoriously slow. Films like Tim Burton’s The Nightmare Before Christmas result in an average of two seconds of completed footage a day. Loving Vincent’s average completion was one-third of a second every day for six years.

The long journey was worthwhile, however. The film received endorsement from the Van Gogh Museum in Amsterdam and was nominated for over fifteen awards, including an Oscar for Best Animated Feature.

Some critics perceived the plot of the film as lacking, but its stunning animation has continuously dazzled audiences. Artists writing reviews for the film raved about the originality of Loving Vincent’s animation technique and the laborious process’s spectacular results.

In recent years, the film has been one of few returns to traditional animation and its outcome was extraordinary. It is truly a piece worthy of Van Gogh’s legacy and now has a well-earned place in hand-drawn- or painted- animation history.

Loving Vincent is available to stream on iTunes, Amazon, Google Play, and Hulu. View the theatrical trailer here.


Bibliography

“Animation: Rotoscoping.” Into Film, http://www.intofilm.org/films/filmlist/87. Accessed 26 March 2019.

Berendt, Joanna. “Animating Van Gogh’s Life with 62,450 Oil Paintings.” The New York Times, 8 July 2016, http://www.nytimes.com/2016/07/10/movies/animating-life-of-vincent-van-gogh-in-loving-vincent.html. Accessed 25 March 2019.

Croot, James. “Loving Vincent: Inside the World’s First Fully-Painted Animated Feature.” Stuff, 4 Feb. 2018, http://www.stuff.co.nz/entertainment/film/100923191/loving-vincent-inside-the-worlds-first-fullypainted-animated-feature. Accessed 26 March 2019.

“Early Painting Tests and Training.” Loving Vincent, http://www.lovingvincent.com/early-painting-tests-and-training,222,pl.html. Accessed 26 February 2019.

Giardina, Carolyn. “How ‘Loving Vincent’ Created the Animated Film in Van Gogh’s Iconic Style.” The Hollywood Reporter, 21 Dec. 2017, http://www.hollywoodreporter.com/behind-screen/how-loving-vincent-created-animated-film-van-goghs-iconic-style-1067364. Accessed 25 March 2019.

Kinsella, Eileen. “How Two directors 125 Artists, and Some ‘Crazy-Rich’ Van Gogh Fans Made “Loving Vincent’ the World’s First Painted Feature Film.” Artnet News, 22 Sept. 2017, http://www.news.artnet.com/art-world/new-loving-vincent-film-literally-paints-a-picture-of-the-tortured-artists-final-days-1091630. Accessed 25 March 2019.

“Loving Vincent.” The Van Gogh Museum, http://www.vangoghmuseum.nl/en/vincent-van-gogh-life-and-work/loving-vincent. Accessed 25 March 2019.

“Loving Vincent: The Journey.” Loving Vincent, http://www.lovingvincent.com/loving-vincent-the-journey,318,pl.html. Accessed 26 February 2019.

Mansky, Jackie. “How the Creators of Loving Vincent Brought the First Fully Painted Animated Film to Life.” The Smithsonian, 20 Feb. 2018, http://www.smithsonianmag.com/arts-culture/how-creators-loving-vincent-brought-first-fully-painted-animated-film-life-180968210/. Accessed 25 March 2019.

Mottram, James. “Loving Vincent: How the World’s First Fully-Painted Feature Film Took Six Years to Make.” Independent, 12 Oct. 2017, http://www.independent.co.uk/arts-entertainment/films/features/loving-vincent-van-gogh-douglas-booth-armand-roulin-hugh-welchman-dorota-kobiela-a7994186.html. Accessed 25 March 2019.

O’Sullivan, Michael. “How to Make a Movie About Van Gogh the Hard Way.” The Washington Post, 12 Oct. 2017, http://www.washingtonpost.com/entertainment/how-to-make-a-movie-about-van-gogh–the-hard-way/2017/10/11/28ec5d28-addd-11e7-a908-a3470754bbb9_story.html?noredirect=on&utm_term=.53abeb9966bb. Accessed 23 March 2019.

“PAWS – Painting Animation Work Stations.” Loving Vincent, http://www.lovingvincent.com/paws-painting-animation-work-stations,212,pl.html. Accessed 23 March 2019.

Rodinson, Penseur. “‘Loving Vincent’ – How the Ignorati Killed a Masterpiece in Oil.” Medium, 8 Mar. 2018, http://www.medium.com/@Penseur/loving-vincent-how-the-ignorami-killed-a-masterpiece-in-oil-c533c80262d3. Accessed 25 March 2019.

“The Paintings.” Loving Vincent, http://www.lovingvincent.com/the-paintings,2,pl.html. Accessed 23 March 2019.

“The Visual Effects of ‘Loving Vincent.’” 80 Level, 2 Mar. 2018, http://www.80.lv/articles/the-visual-effects-of-loving-vincent/. Accessed 26 March 2019.

Vollenbroek, Tunde. “‘Loving Vincent’: 6 Facts About the First Oil Painted Animated Feature.” Cartoon Brew, 25 April 2017, http://www.cartoonbrew.com/feature-film/loving-vincent-6-facts-first-oil-painted-animated-feature-150443.html. Accessed 25 March 2019.

Hills and Valleys: My Relationship to Writing


This blog is part of a semester-long project in my capstone professional writing course. Part of this assignment requires me to examine my abilities as a writer and my relationship to writing.

The writing skills I have developed have stemmed from this basic relationship. Writing has not always been easy, but it allows me to process my ideas and my emotions. I gain new perspectives and can work through my problems. It gives me confidence, because I am not articulate verbally, but I have opportunities to change that on the page.

Writing lets me hone my abilities and, as stated above, the best skills I have come from my relationship with writing. Thoroughness, organization, specificity, and critique are the abilities I feel that I have developed the most.

Thoroughness is one of my best traits as a writer. I leave nothing to chance and I am detail-oriented, sometimes painfully so. This makes me a determined and resourceful researcher. Thoroughness is ingrained in my writing practices and my connection to writing. It allows me to examine every aspect of my ideas and to fully flesh out my thoughts.

Writing also allows me to organize those thoughts. When my mind moves too quickly, or my ideas feel jumbled, coaxing words out on a page leaves me with a clearer view of the big picture. I am an organized person and this bleeds into my writing habits. I have a specific system to keep track of my deadlines, my sources, and the dozens of Word documents I use each semester.

Specificity is another skill that I pride myself in. I try not to dance around the subject, but instead dive in with my readers in tow. I am not an assertive person verbally, but specificity allows me to assert myself and my rhetorical identity to my audience. Part of this skill comes from my editing process, which weeds out unnecessary information. Reviewing my work gives me a chance to replace weak verbs with specific action words, too.

My ability to critique my work goes along with this editing process. I am very critical of my writing and this allows me to ask myself tough questions that I do not always want to hear. I can redirect my projects when they derail and revise my ideas more efficiently in this way.

The relationship I have with writing is complicated, but these skills I have developed make the process easier. Even if writing is filled with hills and valleys, it gives me a voice that I am not able find through other means. It grants me confidence and allows me to bring ideas and situations to life.

The Magic of Cel Animation

An animation cel from Disney’s The Jungle Book (1969)
Image courtesy of Shara Morris of The Frame

The animation cel being lifted from its background.
Image courtesy of Shara Morris of The Frame

Cartoons and animated movies have long been a staple for the typical American childhood, including my own. The animation that I remember and cherish most is 2D animation. This type is defined by hand-drawn images that are played in a sequence to mimic motion.

Humans have been trying to convey motion in art since 3,000 B.C. An ancient ceramic bowl unearthed in Iran in the 1970’s is one of the earliest examples of these attempts. Silhouettes of a leaping goat are painted on the bowl. Each figure illustrates another point in the goat’s arc.

From the bronze age to the mid-1800’s, artists continued to pursue the idea of movement through a series of images. The beginning of the twentieth century marked the birth of hand-drawn animation.

Émile Cohl, a French artist, completed the first hand-drawn animated feature in 1908. Fantasmagorie featured a stick figure and his encounters in different situations. The entire film was a little more than a minute and took nearly 700 drawings to complete.

The animation was crudely done when compared to Winsor McCay’s Gertie the Dinosaur, which was finished in 1914, just six years later.

The short film combined silent movie scenes with hand-drawn animation of a dinosaur named Gertie. McCay stood on one side of the movie screen during his film and issued commands to Gertie, who would obey (and sometimes disobey) them. Her distinct personality made Gertie lovable and life-like.

McCay poured six months into the cartoon and created over 10,000 drawings to complete it. Each drawing was done on a sheet of rice paper and placed against a piece of cardboard to be photographed. McCay’s only assistant was a neighbor who traced the background of each frame.

That same year, Earl Hurd, a cartoonist in New York City, filed a patent for a very different method: cel animation.

Cel animation was named after its basic component, a thin sheet of plastic called a cel. They were traditionally made of highly flammable cellulose and the medium had many imperfections, like a tendency to buckle and peel.

Animated characters were drawn on the cels and they were used like pages in a flipbook. One cel usually equaled one frame out of millions. The process was time-consuming, expensive, and took hundreds of artists to complete. However, it was highly effective in making still, hand-drawn pictures mimic movement.

Scientists speculate that we perceive the sequence of cels as movement because of a theory called the persistence of vision. It is believed that an image stays in the retina for less than a fifth of a second. The images flow together to create the animation we see.

Cel animation was adopted by Walt Disney in the 1920’s. Disney’s animation studios revolutionized the process through mass-production until The Little Mermaid in 1989.

Disney began using the Computer Animation Production System (CAPS) that year. Studios soon depended on computer software to make animation easier and less expensive. Cel animation’s popularity soon declined.

Cels now exist only in some classrooms and in Disney’s Animation Research Library (ARL). The ARL holds records of past productions, including millions of original cels. The predecessor of the ARL was jokingly called a morgue by Disney himself.

Today, I think the nickname is appropriate for the place where cel animation has gone to, quite literally, rot. Even if it was costly and time-consuming, I think there is still something magical about cel animation and bringing something to life with your own hands. This website will explain and explore cel animation for anyone who shares the same curiousity. And I hope that in doing so, I can bring that same magic back to life.


Bibliography

“Earl Hurd.” Lambiek Comiclopedia, http://www.lambiek.net/artists/h/hurd_earl.htm. Accessed 25 February 2019.

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